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player_journals:maervahr:survival_stories_from_the_hinterlands_session_207_-_january_1st_2025

Survival Stories From The Hinterlands

The Ruins of An'karet Kepra and the Grass Spirit Part 4

Session 207, January 1st, 2025 - The Ruins of An'karet Kepra and the Grass Spirit Part 4

LOG DATE 12/18/24

CHARACTER ROSTER
  • Maervahr
  • Koriss
  • Timbraun
  • Lornth
  • Jacob
  • Josalyn
  • Kheskhor
  • Thorgard
  • Tatrin
  • Lygan

HARVEST MOON the 2nd, 498

RECAP
  • Last time found some platinum coins, gems and barrels of fine wine that weigh 6000 coins. One of the empty bottles opened a secret door.

Lygan takes a swig of one of the bottles of wines and and Maervahr, Timbraun and others drinks some. The bottles weigh 50 coins and Jacob grabs several and puts them in his backpack.

We go through the secret door and find a circular chamber up ahead. The room is totally empty.

Josalyn casts Find Traps. No traps are found so we continue through the circular room. As we go through, some of us begin to have a strange look on their face. They have a dreamy look in their eyes, Koriss, Kheskhor and Thorgard.

Koriss disappeared, Josalyn, Kheskhor (his weasel), Thorgard, and Tatrin also disappeared. They appear in a great chamber and it looks like its dawning outside through the great dome in the ceiling from which dawn pours through. It also streams through the doors as snow falls through the glass. They are all surrounded by Elves which look carefree, Satyrs are serving wine and they are dancing in a masquerade. The food and drink is teeming with worms and sewage. The Elves drink it happily as it gets all over their faces. More Elves enter as we see that they have no eyeballs in their sockets. Nobody is bothered by any of this.

We try to disbelieve the Illusion but it all seems real.

Josalyn casts Dispel Magic on the wall to the south but fails to dispel the door.


Meanwhile Maervahr and others are still downstairs where our allies disappeared. Timbraun, Lygan, Lorinth, Jacob. Maervahr uses psionic Detection of Magic and looks around. There is an enchantment in the room but do not know what school it is.

Our familiars seem fine. We can search the room perhaps. While we search…


The masquerade continues on. We have the feeling that we are being watched. People make eye contact and offer us food. The Elves did notice that Josalyn cast Dispel Magic but didnt react. Tatrin also tries and succeeds to dispel the door!

There is a room with a stone construct inside the small chamber. The Elves are taken aback by the appearance of the thing and begin to whisper among themselves. This chamber looks new and the walls are plastered. The place looks like a shadow of its old self.

Thorgard asks one of the Elves, “What is this place?” He says this is An'karet Kepra. “What year is it?” The year is 691, says the Elf. It does not know of the circular chamber and the magic. Does it know of any cursed trees? For a second we see a twitch and feel an energy of anger or frustration, maybe fear. It points its stone arm to the north east.

Thorgard tells the Elf we were teleported here. We have fallen under an enchantment but they can help. The great Xensu’ri can help. It seems likely that Xensu’ri has gone out to get fresh air. We might find him out by the pond. The garden is through the east double doors.


Back in the basement we are searching but we have not found anything.

Timbraun has used his divine intervention already.

We go up ahead and the corridor opens to a chamber beyond. It is 30' deep with an alcove and a door. Inside the chamber itself is the edge of a basin that is 3.5' tall. There is not precious metal, only stone.

Each corner of the room has a stone basin with some water. They are all identical. There is a wall in the south that we have walked through. We notice on the floor is the same etching of a closed eye.


Back to the other party. Our senses are being triggered by something moving. As we enter the chamber…


ROLL SURPRISE

We are not surprised.

Kheskhor sees something moving, big shadow like figures creeping along the western wall. Like translucent blackness. One is 10' in front of the other.

  • Josalyn turns undead.
  • Kheskhor stands behind.
  • Tatrin turns.
  • Thorgard blocks.
  • Koriss sees the thick shadows moving with glowing eyes. He tries to hide behind the Stone Guardian.

The two Shadows continue sliding along the wall. They begin turning Wraiths. The Turning fails…

The Holy Symbols have no effect. After they present their symbols but nevertheless they stop their advance and bend backward and head for the west door. They phase through the door like nothing.

COMBAT ENDS


Josalyn prays for another divine intervention but it fails. We go out onto the east balcony. Kheskhor and Josalyn can tell that Thorgard, Tatrin and Koriss are very convinced that its real. Josalyn and Khekhor do not necessarily believe that it is real…


Back in the basin room, Jacob tries to put his hand through the wall, which goes through. Maervahr sees clear water in the basins. There is no heat or smell from it but when he overlooks the basin…nothing happens. A pebble splashes normally in the basin. Lygan was in the upper right corner, tasting the water. He spits out the water and it sprays wildly and it goes all over the walls. When the water droplets hit the wall. The wall begins to fade away. This happens and reveals another construct, made of very thick tan clay, it is standing on its two feet up.


Upstairs, the group comes into a dining hall. There are a couple of people in here, stragglers from the party. There is food that was served that is left out. They seem like they have stayed way too long after the party. This dining hall is curved and stretches far. There is a dark outline on the surface of the atmosphere, as though it it cowled in shadow.

We see two doors and a matching door. We go to the balcony…


Downstairs, Lygan is spitting more water on the west wall. The clay statue is 8' tall. The alcove is 15' high x 10' wide.

The wall on the west side disappears, revealing a corridor which comes to a crossroad area, there is a big chest in the alcove across.


COMBAT BEGINS

  • Lygan runs
  • Maervahr begins to cast Wall of Iron from a scroll
  • Timbraun casts Haste.
  • Lorenth is doing nothing.
  • Jacob is going to move to shield Maervahr, set entirely to defense.

Haste is 3 segments. Wall of Iron is 5 segments.

The Clay Golem is in its Alcove now but it is charging in. It is going for Lygan who has AC -3. Lygan is hit! Stoneskin saves him! Lygan is hit for 22 damage.

Haste goes off and ages us 1 year. Lorenth tries to run and takes 16 damage and is DEAD! Nevermind, the Golem made a parting attack already so he does not get a second attack on Lorenth. He escapes. Wall of Iron goes off. Maervahr creates a 6' high, 30' wide, 1.9“ thick wall appears.

  • Maervahr flees south
  • Timbraun flees south
  • Jacob flees south

We are chasing after Lygan and Lorenth.

The Golem makes no attempt to pursue us.

COMBAT ENDS


Upstairs we come out onto the balcony and are hit with a cold winter air, the air is very brisk.


ROLL SURPRISE

The balcony is about 20' deep. There is a project where there is a statue of an enormous Gargoyle. The forest is just on the edge of the balcony. To the right we see forest and to the left we see a pond. On the left side of the pond, which goes all the way up in the snow. There is a dock and the edge of a garden. There are a pair of lovers kissing passionately. They have their masks off but are missing their eyeballs. On the lake, some of the boats are occupied. Some Elves have formed a circle and there is a splashing motion between the boats. All the Elves are laughing heartily.

We can see that moving in the trees, not too far from the shadows of the treeline. We can see the Shadows creeping along

  • Koriss says “look to the treeline…”
  • Josalyn hopes these are different ones.
  • Thorgard gets in front of the priests
  • Tatrin will turn.

The Holy Symbols do not work and these are the same Wraiths we saw before. The two Shadow things stop and fade back into the tree line. The splashing continues.

NO COMBAT


Back downstairs, Lygan is hurt pretty bad. Timbraun casts a Cure Light Wounds but we inform him that it may not work. He casts it anyway but it does not do anything.

To the north we hear grinding noise of stone on stone but no other movement. Runing through the circular room, we have a strange feeling but nothing else happens. As we come outside, we come face to face with a pair of Centaurs.

They are between the statue and the stable doors…


Upstairs is a Satyr in the pond that they are trying to drown it intentionally. Some are going to try to disbelieve it anyway.

Kheskhor has suddenly disappeared. He is now in a circular room that looks empty but familiar. People have passed this way multiple times. Kheskhor runs south and hides behind the barrels in the room.


The Centaurs are standing before us…

  • Maervahr greets the Centaurs politely and bows.
  • Timbraun does nothing
  • Jacob greets them in Elvish.
  • Lygan also greets them heartily in Common.

Initiative is rolled. Reaction rolls are made for Maervahr and Jacob. We do our greeting in Elvish but the Centaurs seem surprised by this display and respond in broken Elvish. They do not react negatively but take a couple steps back. One lifts up its axe and points to the palace and says cursed.

Maervahr asks if they have seen a Dwarf and others move this way. They are hunting in the area. Jacob asks if they would welcome hunters.

The Centaur says no they do not come here, it is cursed. Why is it cursed? He raises his axe up and points to the sky above the palace and says the Trees are cursed. We do not see any trees where we are but Maervahr asks How are the trees cursed? The birds act strangely. There are some birds that never leave, they come here and never leave. We hear noise so we stop and see, find us. We are cursed, no doubt. The Centaurs turn to leave. Maervahr asks where they are from, Cattails far to the west, Great herd…

We will reenter the palace through the front door and talk to the golem.


Back in the upstairs group, because Kheskhor just disappeared, we can have another save at -2. If we fail then we believe we are really here even more.

Outside, we are standing on the balcony in the snow as the sunlight streams through the trees. The sky has an unmistakeable shadow. The sun streams read over the entire atmosphere. The sun is rising through the trees, the sunlight rays are not effecting the Shadow creatures but the holy symbols did seem to effect them.

Josalyn will try to disbelieve. She believes this is real. Thorgard and Tatrin try to disbelieve also. We jump down from the balcony and see that the wall of the palace is on the south. There is an orchard…with pomegranate trees. We see the Elves trying to drown the Satyr and some kids playing in the orchard. There are some stairs that go up to an elevated garden and some double doors that go into the building. There is another building across the garden.

We do not see the Shadows. Inside of the Garden, we see hedges plants and other flowers. There are statues in the garden of Satyrs in various positions. When we get to the dock there are 3 boats on the water populated by 9 Elves that are splashing and yelling loudly. We do not see a Magic-User over there, just Elves in party clothing.

Thorgard yells out about Xensu’ri asking if they know where he is. One of the Elves signals to the other Elves and they paddle to the dock and one gets out onto the dock and approaches the party. The Elf says Xensu’ri is likely in his sanctum but will not take kindly to being bothered.

Can we get a message to him? The Elf thinks and says I can deliver a message. “We are travellers that have lost our companions. Can he help us find them.”

The Elf goes through the Garden and goes through the double doors. Three kids are still playing in garden, meanwhile…


Back in the other group outside, Jacob is opening doors with Maervahr and Lygan. We push the doors open and head through the doors where we dispelled the wall. On the right is the Stone Construct that is unmoving.

Maervahr asks if he can sense anyone else in the Palace besides the ones he sees before us. It shakes its head. Do you know anything about a curse upon this place. No. It knows of the tunnels and has not been down there. Do you know what happened to our allies? No.

We head toward the garden and the kids say they are playing hide and seek. Shes hiding and wearing a fox mask. They hold up their hands and says 1 hour or so. Koriss looks around to see if he sees any evidence of the hiding Elf. Tatrin looks at the double doors to see if the messenger is returning to us.


Meanwhile, the other group is going toward the room below. We make it back into the chamber where Kheskhor is hiding behind a barrel.

Kheskhor says he was teleported to a previous version of this place. Some Wraiths were stalking us. Everyone is still there.


The other group is looking for someone, we are searching for a while and find a set of footprints going into the boathouse.


ROLL SURPRISE

We are surprised this time. They get 3 segments of surprise and are moving on us fast.

They move 2.4” per segment and get to melee in 1 segment. 1 charge attack and 2 other attacks.

Thorgard and Tatrin are targeted by them. None of them hit Thorgard! He is ok. Tatrin has AC 0, he is hit and STONESKIN is used. Thorgard and Tatrin are protected by luck, Dexterity and a spell!

We are standing amongst the trees with the statues of the Satyrs. The kids do not react to the combat.

  • Koriss will try to sneak up behind it to stab it from behind.
  • Josalyn is using a charge then attacks.
  • Thorgard attacks
  • Tatrin attacks

Thorgard goes first, must hit AC 4. He hits! and does 13 damage, causing it to screech with a ghostly sound.

Josalyn, Thorgard and Tatrin are possible targets. Tatrin is the recipient. He is hit on a 15. First one misses but second one hits. He takes 2 damage and is DRAINED 1 LEVEL!

Koriss backstabs one for 22 damage and it is disintegrated!

Koriss is the target this time. He is hit but it destroys the Stoneskin!

We destroy the second Wraith Creature!

COMBAT ENDS


Over by the boathouse, one of the kids is crouching down by the boathouse. A pool of blood comes out of the Boathouse and they go to touch it.

The Silhouette of a robed figure emerges from the boathouse. There is a glowing blue gem at the top of the staff. The world around us changes…

We appear back in the circular room.


To remove a Level Drain, a Wish or a Restoration spell will do it. It does put him at the midpoint of the next level.

Maervahr is rejoined with the group and looks to the north, the Clay Golem is still in the alcove. The Wall of Iron is still intact.

Maervahr recasts Invisibility on Koriss and we retreat to the east.

We head back to camp outside…


HARVEST MOON the 3rd, 498

After spending the rest of the day setting up our camp's defenses. Thorgard and Koriss receive a Stoneskin spell.

We continue to the circular chamber and casts Dispel Magic. There is no longer magic in the circular chamber.

Josalyn is casting Find Traps before we get close. When we arrive at the location we can see the head of the golem as it begins to step forward.

Jacob is going to stay back.

Maervahr begins casting Phantasmal Force. Meanwhile the Clay Golem begins smashing against the Iron Wall. It pushes against the wall and begins moving across the room to the other hallway.

Maervahr casts Phantasmal Force but the Golem does not react at all.

It does not react. Jacob thinks about going after the Golem. Maervahr and Timbraun each cast an Invisibility on Jacob and Thorgard.

The Clay Golem does not go berserk. Meanwhile the two invisible characters climb over the wall. The Golem sees Jacob and Thorgard move over the wall and

  • Thorgard attacks.
  • Maervahr will go psionically invisible.
  • Koriss tries to hide.
  • Jacob attacks.
  • Timbraun and Lorynth fall back.

The Golem charges. It is attacks with its huge fists but they can attack first. Blunt magic weapons can hit it and Thorgard hit it with a +1 Flail. Jacob hits for 12 damage. It goes after Jacob or Thorgard next. Thorgard is attacked. It will hit on an 11 but he Leaps out of the way!

They get their second attacks. Jacob hits for 12 damage, Thorgard hits for 8 damage. Prayer takes effect on segment 9.

Koriss is hiding while Maervahr is psionically invisible.

Tied initiative!

Jacob and Thorgard continue their attacks…except the Clay Golem can Haste! It goes first. The Golem goes after Jacob with Tatrin's ring, hits on an 18, miss! The Bludgeoning weapons Destroy the Clay Golem!

COMBAT ENDS


Find Traps is still going, No Traps are seen. Maervahr and Koriss get over the wall. We head to the west, toward the chest. We go forward in marching order and find that there are two curved sections that bear equally large chests. The chests are at each point of the cross. The chests are rising from 60,000 cp.

Maervahr sees strong magic coming from all 3 chests. On the middle one he detects Alteration, powerful Alteration magic.

Maervahr pulls open the left chest with his staff. There are 40,000 coins. Mostly silver, but gold, electrum and other gems. Maervahr believes it is real treasure.

Timbraun opens the middle chest and finds many coins, gold, electrum and gems. He digs around in the chest looking for a prize inside.

There is an item laying across the top, a suit of Black Scale Mail. Striking solid black with a golden trim and a crimson sash. In the left breast is a large ruby jewel implanted. Kheskhor opens the chest and finds a similar amount of coins. The only chest with some magic item is the central one.

We start tipping over chests while the Fighters watch the north door.

North chest

  • 35,000 sp
  • 11,000 ep
  • 1,300 gp
  • 14 gems
  • Pearl (strong magic)

West chest

  • 25,000 sp
  • 13,600 ep
  • 1,100 gp
  • 8 gems
  • Platinum Ankh (11,000 gp)
  • Scale Mail (strong magic)

South chest

  • 30,000 sp
  • 12,300 ep
  • 900 gp
  • 11 gems
  • gold ring (strong magic)

The Chests themselves weight 5,000 coins. Maervahr can carry 960 coins and Koriss carries 1020 coins. Timbraun puts on the Scale Mail. As he puts it on, his pupils have elongated and are a mixture and the eyes of a jungle cat.

Thorgard spars with him and he gets a +4 to AC.

26,709 ep and all the copper and silver.

Maervahr seals off the treasure vault with a Wall of Iron and we will head out of the dungeon.


ROLL SURPRISE

As the front of our party with our hefty load of treasure. We are greeted by a violent buzzing noise. We can see a hulking giant wasp.

  • Maervahr goes Psionically Invisible.
  • Koriss hides.
  • Timbraun casts Magic Missile
  • Lorynth does nothing
  • Jacob receives a charge
  • Josalyn receives a charge
  • Kheskhor casts Sleep
  • Tatrin shoots a sling
  • Thorgard prepares a charge.
  • Lygan receives a charge.

Magic Missile and Sleep both go off. The Wasp falls to the ground, enchanted by the Sleep. There is another wasp and Timbraun does 11 damage against one. 5 Giant Wasps come in the door. They have AC 5. Thorgard hits one for 6.

Magic Missile does NOT go off due to Timbraun wearing armor.

The Wasps fly very fast. Jacob, Josalyn and Thorgard are being attacked. Jacob hits for 10, killing one. Thorgard hits for 8.

One attack on Jacob which misses. Thorgard is attacked, Stoneskin blocks one but two others miss. One of the stingers gets Thorgard for 2 damage, he must save versus poison or be paralyzed. Jacob does 7 damage.

There are 4 Giant Wasps remaining.

  • Jacob attacks
  • Josalyn attacks
  • Tatrin moves to engage.
  • Lygan attacks
  • Maervahr casts Light
  • Koriss stays hidden
  • Timbraun charges
  • Lorynth casts Spook.

Jacob hits for 10, killing one! Lygan wounds one, Timbraun misses. Light goes off and Spook. It fails the save against the Spooked one. Light blinds one of them!

Jacob hits for 12, Josalyn hits for 6, Tatrin hits for 7. The blinded one attacks Lygan. Misses, the other one misses Jacob.

Jacob hits the non-blinded one for 10 damage, killing it. The Blind Wasp attacks Timbraun. AC -1/3.

Jacob does 11, Josalyn does 10 and 10, Tatrin does 6, Timbraun did 8 damage.

COMBAT ENDS


Maervahr grabs the Pearl and tries to recall a spell. IT WORKS! Its a Pearl of Power 1st level.

Jacob and Thorgard fly off with Josalyn and during their trip see a group of Humans.

We are headed back toward Ornholm on foot. We are back in Ornholm successfully!

It takes us 3 days to get back.

The evening of the 4th we are all back!

Neutralize Poison is cast on Thorgard.


TREASURE SPLIT

There are 41 gems.

  • 10 gp
  • 5 x 10 gp
  • 5 x 10 gp
  • 5 x 100 gp
  • 5 x 50 gp
  • 5 x 50 gp
  • 5 x 500 gp
  • 5 x 20 gp
  • 5 x 70 gp

Total of 1,560 gp

Maervahr buys the 11,000 gp ankh.

Lygan tries on the ring (id 258). He jumps up and down! He wishes for Fandillas to come back and HE DOES!

Timbraun gets the Pearl of Power. NVM

Each character gets 1 x 500 gem

Jacob gets the first wish. Maervahr second. Lygan third. Thorgard fourth. Timbraun fifth.

Timbraun finds that he is able to see in complete darkness up to 3“ while wearing the armor. (id 257)

Maervahr gets the Pearl of Power (1st level). (id 256)

2,498 Treasure xp (each). Actually 3,177 Treasure xp (each).

1948 gp, 10 pp , 1358 ep, 1 x 500 gp gem each

henchmen get 1224 gp, 679 ep, 5 pp each

980 xp for Henchman that didnt fight the Wraith 1190 xp for Koriss

PCs get 3,549 xp (no Wraith) PCS get 3,970 xp (did fight Wraith) Maervahr gets 3,749 xp Timbraun gets 6,509 xp

6,720 gp UPKEEP PAID FOR MAERVAHR.

Koriss levels up to Level 2 Thief. He got 1 hp.


END OF SESSION

player_journals/maervahr/survival_stories_from_the_hinterlands_session_207_-_january_1st_2025.txt · Last modified: 2025-01-02 19:00 by maervahr