We are resmuing where we left off.
Two spells went off: Confusion and Slow.
Xrith'atiril is surrounded by Troglodytes and the other party are in the midst of a combat.
The leader is not effected by Slow, only 5 Troglodytes, but all of them are effected by Confusion.
There are 5 remaining Shadows that have been turned into the corners. Confusion lasts a total of 9 rounds.
We are on the 8th round.
Xrith hit for 9 damage to a Troglodyte. He kills one! Fandillas attacks a Troglodyte and kills one too.
Timbraun is stabilized.
All of them fail their Confusion saves. Stand confused, Attack, Stand Confused, wander away. It wanders south west. Xrith barely misses him! He then wanders to the stairs and goes up.
One attack on Xrith'atiril, big attack hits for 2 damage. -1 from his field plate armor.
5 of them cannot attack due to Slow but the leader and the other ones attack. Thorgard, and then 4 attacks on Fothas. No attacks on Thorgard due to confusion. 4 attacks on Fothas, one of them passes the save. 2 are attacking Fothas, he hits for 11 damage! He is Dead!
This leader has a longsword and a handaxe so he takes a penalty of -2/-4. Misses Fothas with both weapons.
There were 3 killed, but the leader and the other one passes. They will attack Xrith.
He hits with a bite for 3 damage. The leader uses a Morningstar with a Handaxe. Both Miss.
The Leader will attack Fothas but he is confused, the other one misses Fothas.
Thorgard hits one for 9 damage, which kills one! It was not slowed.
All the others fail their confusion save. One of them attacks the confused one, he misses with all attacks. All four on Thorgard stand confused.
Fothas does 10 damage to the leader, and Thorgard does 10 damage to another. Both are alive.
The Shadows are now unturned! They will need to move and charge. Thorgard cannot be attacked.
3 Troglodytes are on Xrith. All fail their save and stand confused.
Fothas has 1 attacking him with dual wielding weapons, the Leader misses. 5 of the Troglodytes attack, they stand confused!
The Shadows go for Thorgard. Those who lost Strength will not lose more than 4 points. They cannot attack this turn.
Fandillas attacks the Xrith group. Two Shadows are now on Xrith.
Xrith hits a Shadow for 5 damage and Fandillas hits a Shadow for 14 damage. Kills it!
Fothas hits for 10 against the leader, killing it! Thorgard hits a Shadow for 9 damage.
Xrith did 5 damage to a Shadow, Thorgard did 12 damage to a shadow which kills it. Fothas hits for 2 damage, it does not get get killed.
Morale check on the left group. None of them pass their saves. They failed their morale but cant flee.
2 attacks on Fandillas, 2 claw hits for 2 and 2 damage.
The leader on Xrith passes his save and attacks Xrith but misses. One wanders away but takes 8 damage from Xrith, he is killed!
One Shadow misses Xrith. Fandillas is attacked by 2 Shadows, both hit! Fandillas takes 3 and 4 damage and loses 2 Dexterity. His AC goes up by 1.
Thorgard attacks again. He hits for 11 against one of the Shadows, it is Destroyed!
All of the Troglodytes are slowed.
The right side fails confusion, stands confused. Shadow misses Xrith.
Thorgard is missed by the Shadow.
Xrith does 7 damage and destroys the Shadow.
Fothas does 13 damage to the Shadow which destroys it. Fandillas hits a Troglodyte for 5 damage, it lives yet.
Xrith does 11 damage to the leader. Fothas does 12 damage. Fandillas does 6 damage and 3 damage to a Troglodyte. This kills one!
Thorgard hit for 11 damage. That kills another one!
Trogs on left stand confused or attack Thorgard, one hits for 2 damage. Xrith does 10 damage to the one that wanders away from him. This kills him!
Thorgard gets his second attack, dealing 8 damage. It is still alive! There are 3 left. Fandillas stays out of combat.
Thorgard hits for 10, Xrith hits for 9 and Fothas hits for 13
ALL TROGLODYTES AND SHADOWS ARE DEAD!
The Squirrels stare at us from their crystal branches.
We start looting some of the bodies. All of the Squirrels go into their holes. They go below the floor.
Xrith can see an object inside the crystal tree.
Xrith finds a rolled up a scroll of parchment. It has a faint white glow from within its roll.
He glances at the light and then hands the scroll to Risten. Inside the scroll he finds a white seal inside the scroll.
We search the trees, Thorgard shimmies up the tree.
Timbraun is still unconscious.
Fothas and Thorgard and go up the stairs, ascending the curve a few times. Then they straighten out going straight up. They go for some distance and then it opens into a chamber.
It has a statue and 2 columns dominating the chamber. A passageway continues north. There is a beautiful garden of luscious green in this room. There is a statue of the Elf, YSIL'DENAH, it is facing the ceiling. Beyond the flowering plants.
They check the columns for wards or seals but none are found. There are no Troglodytes in this room. The Troglodyte would have set off some traps.
They go around the corner and see the body of an eviscerated Troglodyte. Huge gashes have torn through him. There is a huge pool of blood. This sign will not force them to take a penalty.
They are not surprised.
Two shapes appear behind them. There are two slender elven women made of stone, they have long curved blades made of stone. They stare directly at Thorgard and Fothas. The columns in the room are now gone.
They instantly blink into our designated target.
Timbraun is still unconscious while we discuss dealing with the Statues above.
Risten will takes the flask from Timbraun to unleash the elemental.
Everyone has their Dexterity restored.
We will head up with everyone except Fandillas and Timbraun's body. In the meantime, we throw the Troglodytes down the stairs.
Fly goes for 7 turns + 1d6, he is still flying.
We go into the room with the Emerald garden. We can read Elven and read the plinth:
“Welcome, champions and magicians, to the final challenge that waits at the end of the halls.”
They almost have an invisible curvy form to us, the columns.
Arrows bounce off the columns, they do not react. Fothas and Thorgard will attack the columns with magic arrows.
They hit AC 5 doing 3 and 2 damage each. They have an impact and react to the strikes. The column pulls itself out
We are tied initiative.
Fandillas misses and Fothas hits for 6 damage.
The women charge forth. Thorgard and Xrith attack the left hand one. The other goes for Fothas.
Xrith hits for 10 damage and Thorgard did 12 damage.
It strikes out at Xrith but it misses! We strike it before it lands a blow.
We feel a massive vibration on our weapons, Thorgard magic sword shatters! NVM IT IS FINE!
We destroy the female statue!
Fothas is missed.
Fandillas uses his ring and does 12 damage!
The statue misses Fothas.
Thorgard missed and Fandillas missed.
Fandillas has AC 0. It misses! Thorgard gets his second attack and hits for 6 damage! Lowirs blade strikes true and vibrates heavily, holding fast!
Fandilas missed but Thorgard hits for 12 damage, it is turned to rubble!
These were Caryatid Columns.
We discuss whether to continue or not considering that some of us are down.
Fothas will activate the rod and use passwal. About 7' inside he finds a double shimmering wave effect. Bubbles moving around on water, like bits of oil on the surface of water. There is a white wall of energy with oil bits. Layered on it is a black wall of energy effect that takes up the whole passage of Passwall. The magic has pierced through the wall.
Fandillas flies down the stairs with Timbraun.
Risten has the white seal.
Fandillas must roll for surprise, he is surprised. He has left the party behind as he flies down the stairs.
He has AC 1. He will be hit on a 12.
Two huge black gooey slime forms drop from the staircase ceiling when he is almost to the bottom. He navigates away from them barely. The two big slimes are sitting on the floor beneath him.
They use their bodies to strike with pseudopods. One hits Fandillas!
They begin to dissolve his flesh and takes 7 damage.
Fandillas flies up and goes back to the room.
The creatures try to strike again. Another hit on Fandillas, he takes 10 damage! FANDILLAS IS DEAD!
Timbraun has AC 10, he is missed by the first one! The other one begins to eat Timbraun, he is dead as well.
Fandillas saved vs death. Both of them try to get DIVINE INTERVENTION. Timbraun fails. Fandillas fails.
We get to the bottom of the stairs, Fandillas and Timbraun are gone and dead.
Nobody is surprised when we go down to save them…
We run down the stairs and attack.
Xrith does 10 damage. Thorgard does 7 damage. Neither of them are destroyed.
Xrith and Thorgard are attacked. Xrith and Thorgard is missed.
Thorgard attacks and hits for 9 damage.
All of them are attacking Thorgard. One hits Thorgard and does 8 damage. Its highly damaging to his body but his weapons and armor are fine.
Xrith hits for 9 damage, Fothas hits for 8 and Thorgard hits for 12. Xrith does 7 damage, Fothas does 10 damage and it destroys one that Xrith just hit!
One attacks Fothas and misses!
Thorgard hits and does 6 damage, the second one is destroyed!
Timbraun and Fandillas are dead
We return to the beautiful lush garden.
Fothas holds up the seal to the passage. It was the same class of magic and produced by the same mage.
We thoroughly search the garden room.
Xrith finds hidden inside the garden, within in the soil, there is a metal key
We decide to teleport back.
We will go to the second floor of the Guild Hall.
We are back in Mombafra.
Timbraun is at -23 hp.
Litlee is now in Mombafra so she will cast Cure Light Wounds on Timbraun. Tatrin is also there so we get some heals.
Thorgard is healed up.
Litlee would like Timbraun's share of treasure to get raised.
None of the gems are magic.
Jacob's henchmen casts Read Magic on the scroll, nothing happens.
It is 5500 gp for Timbraun's raising. If a cleric picks a Home Temple there is a 25% discount. so in this case it is 4125 gp.
Timbraun is raised! He now has 14 CON and gets 1000 xp.
Fandillas gets a share.
Thorgard and Fothas will fly Fandillas to one of the Druids.
Fandillas can offer his spellbook with 3 6th level spells and a scroll.
We will search for a 12th level Magic-User or higher to trade for a reincarnation spell.
After 5 days, we get a reply from Lord Thompson. He will refer us to a Magic-User in Qarn with Lord Thompson's seal.
Xrith and Fothas are fully healed. Fandillas's body is fully healed up.
We start the search on Blade Moon the 14th, 498. This was through Lord Thompson's support. On the 18th, word from Lord Thompson comes back about the Wizard in Qarn. Jacob, Thorgard fly to Qarn.
The spell Reincarnation will cast on 21st.
Fandillas arrives in his new form in 1d6 turns.
The Magic-User's name GERGYOR. He is a travelling Magic-User. He gives us instructions on how to find someone that knows where his tower is. If we have a good trade, this person in the will point us to his tower.
Fandillas comes back as a HALF-ORC! He is still not raiseable.
He will move all of his XP to his new class(es). We discuss the option of switching alignment
Fandillas does NOT come back to the world. He will not be reincarnated as a Half-Orc but the spellbook and the arcane scroll he used are now gone.
They roll off on the Arcane Scroll we found. Risten gets the Scroll! id 198
Fothas will claim the hand axe.
Thorgard will sip the potion we found. He is able to hear distant sounds for a moment. Timbraun claims the potion.
The Clay Jar contains oil. Thorgard dips his finger in the oil and it forms a coating on his fingers. It rubs all of the dirt off his fingers. His finger over the fire and there is no change. He tries to put his finger in dirt and also cold water. He finds that no dirt sticks to the oil.
Oil of Earth Elemental Invulnerability
Oil of Elemental Invulnerability: This precious substance has equal chances for being of any of the four basic sorts - air, earth, fire, or water. (Roll d4 to determine which sort is discovered.) This oil gives total invulnerability to normal elemental forces on the Prime Material Plane: normal wind storms, fires, earth slides, floods, and so forth. Additionally, there is a 10% chance that any container of this oil which is discovered will be usable on any of the Elemental or Paraelemental Planes. The oil allows the person(s) treated to operate freely and without danger of harm by elemental forces. Of course, monsters do other sorts of damage, and such attacks by elemental creatures will still be effective, but at -1 per die of damage. The oil comes in sufficient quantity to coat one individual for eight days duration, or eight individuals for one day.
3825 gp for xp value of treasure.
Timbraun's raise was 4125 gp.
Awarding rod, axe and scroll. Potion and oil will not get any xp.
If you use a potion without knowing what it is, you gain the recipe but dont know what it is.
50 pp, 3575 gp each, someone takes 2000 gp jade, someone 1100 gp jade, someone takes all gems totaling 1479 gp, these are instead of part of gold
RIP Fandillas!
aikuro.net acknowledges all copyrights, trademarks, and registered trademarks detailed on this page that do not belong to aikuro.net and makes no challenges to the ownership of said property rights.