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weather [2024-02-20 06:53] – poems | weather [2024-12-22 15:53] (current) – external edit 127.0.0.1 | ||
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===== Procedure ===== | ===== Procedure ===== | ||
- | - At the start of the expedition, check starting weather by rolling d6 to determine the starting column, and a d20 for the row. | + | - At the start of the expedition, check starting weather by rolling d6 to determine the starting column, and a d20 for the row.((For the curious, this system was inspired by Chainmail' |
- At every subsequent dawn and dusk, roll a d20 for the current column. The result may cause a change of column, as seen below. | - At every subsequent dawn and dusk, roll a d20 for the current column. The result may cause a change of column, as seen below. | ||
- | ^ d20 ^ Clear (1-3) | + | ^ d20 ^ Clear (1-3) |
- | | 1-2 | Re-roll. If 1-2, go to Storms | + | | 1-2 | Re-roll. If 1-2, go to Storms |
- | | 3-5 | Excess heat | + | | 3-5 | Excess heat |
- | | 6-8 | Clear | + | | 6-8 | Clear |
- | | 9-11 | Clear | + | | 9-11 | Clear |
- | | 12-14 | Clear | + | | 12-14 | Clear |
- | | 15-17 | Clear | + | | 15-17 | Clear |
- | | 18-20 | Cloudy -> | + | | 18-20 | Cloudy -> |
In the winter, rain will be sleet/snow. | In the winter, rain will be sleet/snow. | ||
==== Storms ==== | ==== Storms ==== | ||
- | |||
- | Storms have special chance to continue, as listed in their effects. | ||
^ d10 ^ Storm ^ | ^ d10 ^ Storm ^ | ||
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===== Effects ===== | ===== Effects ===== | ||
- | |||
==== Clear ==== | ==== Clear ==== | ||
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* -1 to missiles. | * -1 to missiles. | ||
* 80% visibility and encounter distance. | * 80% visibility and encounter distance. | ||
+ | * Any invisible creatures can be attacked at -4, as their general position is revealed. (Excludes psionic invisibility.) | ||
==== Hard rain ==== | ==== Hard rain ==== | ||
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* -2 to missiles. | * -2 to missiles. | ||
* 50% visibility and encounter distance. | * 50% visibility and encounter distance. | ||
+ | * Any invisible creatures can be attacked at -4, as their general position is revealed. (Excludes psionic invisibility.) | ||
* 50% movement speed, due to mud. | * 50% movement speed, due to mud. | ||
* Double movement point cost. | * Double movement point cost. | ||
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==== Lightning ==== | ==== Lightning ==== | ||
- | Counts as the precipitation column. Starting rain is either light (25%) or hard ( | + | Only possible outside of the [[calendar|winter moons]]. Blizzard otherwise. |
+ | |||
+ | * Counts as the precipitation column. Starting rain is either light (25%) or hard (75%). | ||
+ | * If " | ||
==== Blizzard ==== | ==== Blizzard ==== | ||
+ | Only possible during the [[calendar|winter moons]]. Lightning storm otherwise. | ||
+ | * Counts as the precipitation column. "Light rain" has the effects of "Hard rain", and "Hard rain"' | ||
+ | * If " | ||
==== Excess heat ==== | ==== Excess heat ==== | ||
- | Only possible during the [[calendar|summer moons]]. | + | Only possible during the [[calendar|summer moons]]. Counts as clear otherwise. |
* Double movement point cost. | * Double movement point cost. | ||
* Any chances to start a fire (due to carelessness or intention) are doubled. | * Any chances to start a fire (due to carelessness or intention) are doubled. |
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