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====== Equipment ====== | ====== Equipment ====== | ||
- | ^ Item | + | ===== Standard ===== |
- | | Caltrop, singular | + | |
- | | Cards, deck | 5 gp (50 gp) | 1 | Marked decks (50 gp) are crafted keenly, but will likely be detected by adventurers (10% chance per hand), especially thieves (13% chance per hand). | + | All items listed in the PHB and DSG 56 are available for purchase. |
- | | Chalk, 1 stick | + | |
- | | Chalk, 20 cn powder | + | ^ Item ^ Cost |
- | | | | + | | Caltrop, singular |
- | | | | + | | Cards, deck |
- | | | | + | | Chalk, 1 stick | 1 cp |
- | | | | + | | Chalk, 20 cn powder |
- | | | | + | | Charcoal, 1 stick | 5 cp | 1 | | |
- | | | | + | | Crowbar |
- | | | | + | | Dice, pair |
- | | | | + | | Flask, empty |
+ | | Grapnel / grappling hook | ||
+ | | Ink, well of | ||
+ | | Ladder, 10’ | 3 sp | 300 | Larger or smaller sizes can be obtained, scaling the cost and encumbrance appropriately. | ||
+ | | Mess kit, adventurer’s | ||
+ | | Parchment (or papyrus or vellum) | ||
+ | | Quarterstaff | ||
+ | | Quill, non-magical | ||
+ | | Scroll case, bronze | ||
+ | | Spellbook, blank | Variable | ||
+ | | Tent, 2 person | ||
+ | |||
+ | ===== Silver and cold iron ===== | ||
+ | |||
+ | |||
+ | Silver or cold iron weapons may be of interest to those expecting to face certain monsters. The following items can be commonly purchased, but may have especially limited availability. Listed is the time it takes for a smith to produce the item. Since prices are inflated for PCs, smiths will prioritize their orders over others, so it can be assumed that work will start promptly unless there are other pressing matters, such as the settlement being under siege. | ||
+ | |||
+ | Silver weaponry saves as soft metal. Cold iron weaponry saves as hard metal, but at -2. Equipment encumbrance is equal to the standard versions of each item. | ||
+ | |||
+ | Generally, silver weaponry not listed below, such as swords, are very rare and require great skill to forge. They also dull quickly with use unless some special enchantment is placed on them. | ||
+ | |||
+ | |||
+ | ^ Item ^ Cost ^ Production Time ^ | ||
+ | | Arrow, silver-tipped | ||
+ | | Light quarrel, silver-tipped | ||
+ | | Heavy quarrel, silver-tipped | ||
+ | | Sling bullet, solid silver | ||
+ | | Dagger, silver | ||
+ | | Jo stick, silver-topped | ||
+ | | Spear, silver-tipped | ||
+ | | Hammer, silver-topped | ||
+ | | Horseman’s mace, silver-balled | ||
+ | | Horseman’s flail, silver-balled | ||
+ | | Footman’s mace, silver-balled | ||
+ | | Maul, silver-topped | ||
+ | | Footman’s flail, silver bar | ||
+ | | Cold iron weapon | ||
+ | |||
+ | ***Towns** will typically keep a dozen of these in stock at any time, and **cities** ten dozen. | ||
+ | |||
+ | %%**%%**Towns** typically keep one of these in stock at any time, and **cities** ten. | ||
- | ===== Silver and Cold Iron ===== |
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