====== Weather ====== Eventually weather tables for each region may be developed, but for now the following system is used. ===== Procedure ===== - At the start of the expedition, check starting weather by rolling d6 to determine the starting column, and a d20 for the row.((For the curious, this system was inspired by Chainmail's weather rules.)) - At every subsequent dawn and dusk, roll a d20 for the current column. The result may cause a change of column, as seen below. ^ d20 ^ Clear (1-3) ^ Cloudy (4-5) ^ Precipitation (6) ^ | 1-2 | Re-roll. If 1-2, go to Storms table. | Re-roll. If 1-2, to go Storms table. | Re-roll. If 1-2, go to Storms table. | | 3-5 | Excess heat | <- Clear | <- Cloudy | | 6-8 | Clear | Cloudy | <- Cloudy | | 9-11 | Clear | Cloudy | Light rain | | 12-14 | Clear | Cloudy | Light rain | | 15-17 | Clear | Cloudy | Hard rain | | 18-20 | Cloudy -> | Rain (d2 for light or hard) -> | Hard rain | In the winter, rain will be sleet/snow. ==== Storms ==== ^ d10 ^ Storm ^ | 1 | Special storm. | | 2-10 | Blizzard (winter) or lightning (other seasons). | ===== Effects ===== ==== Clear ==== * Orcs and goblins fight at a penalty. Vampires will be destroyed. Wraiths are powerless. And so on. ==== Cloudy ==== * Orcs, goblins, vampires, wraiths, etc. are not affected by sunlight. ==== Light rain ==== * -1 to missiles. * 80% visibility and encounter distance. * Any invisible creatures can be attacked at -4, as their general position is revealed. (Excludes psionic invisibility.) ==== Hard rain ==== * -2 to missiles. * 50% visibility and encounter distance. * Any invisible creatures can be attacked at -4, as their general position is revealed. (Excludes psionic invisibility.) * 50% movement speed, due to mud. * Double movement point cost. ==== Lightning ==== Only possible outside of the [[calendar|winter moons]]. Blizzard otherwise. * Counts as the precipitation column. Starting rain is either light (25%) or hard (75%). * If "Cloudy" is rolled, the lightning storm ends, and the "Precipitation" column is rolled on once more. ==== Blizzard ==== Only possible during the [[calendar|winter moons]]. Lightning storm otherwise. * Counts as the precipitation column. "Light rain" has the effects of "Hard rain", and "Hard rain"'s effects are doubled (excluding ability to strike invisible at -4). * If "Cloudy" is rolled, the blizzard ends, and the "Precipitation" column is rolled on once more. ==== Excess heat ==== Only possible during the [[calendar|summer moons]]. Counts as clear otherwise. * Double movement point cost. * Any chances to start a fire (due to carelessness or intention) are doubled.